# joint_limits.yaml allows the dynamics properties specified in the URDF to be overwritten or augmented as needed
# For beginners, we downscale velocity and acceleration limits.
# You can always specify higher scaling factors (<= 1.0) in your motion requests. # Increase the values below to 1.0 to always move at maximum speed.
default_velocity_scaling_factor: 0.1
default_acceleration_scaling_factor: 0.1
# Specific joint properties can be changed with the keys [max_position, min_position, max_velocity, max_acceleration]
# Joint limits can be turned off with [has_velocity_limits, has_acceleration_limits]
joint_limits:
elbow_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0
# Pipettor has no movable joints controlled by MoveIt
shoulder_lift_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0
shoulder_pan_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0
wrist_1_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0
wrist_2_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0
wrist_3_joint:
has_velocity_limits: true
max_velocity: 3.1415926535897931
has_acceleration_limits: true
max_acceleration: 5.0
has_deceleration_limits: true
max_deceleration: -5.0